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System Requirements Windows. Recommended: Requires a bit processor and operating system. See all. Customer reviews. Overall Reviews:. Review Type. All 2, Positive 2, Negative All 2, Steam Purchasers 2, Other All Languages 2, Your Languages 2, Customize. Date Range. To view reviews within a date range, please click and drag a selection on a graph above or click on a specific bar.

Show graph. Brought to you by Steam Labs. Filter reviews by the user's playtime when the review was written:. No minimum to No maximum. Off-topic Review Activity. There is a map of the world and you start off by selecting one of five nations Great Britain, USA, Russia, Germany, or Japan and your choice of general for that nation.

Just like in Rise of Nations, you have army units that you can move into adjacent territories. When moving in to an unoccupied territory, you take it over. If there are enemies in that territory, you have the choice of fighting an RTS battle or of having it quickly decided by the computer. The more territories you control, the more money you generate per turn. Money can be used to upgrade your existing army, buy new units, or to buy new technologies. While having as many game modes as possible is a nice thought, in this case, as the format seems so familiar, and as there is nothing really new or unique to it, the WWII mode isn't really that interesting; a nice mode to have, but nothing really new.

The single player campaign is a series of famous battles. When playing the Allied campaign, you will jump from nation to nation's battles'. One mission that stood out in its difficulty was Operation Overlord, or D-Day. In this famous battle, you will have to take the beach and set up your base of operations before moving inland to overtake the enemy positions.

With little room to set up your operations, and the enemy presence overwhelming, the level of challenge in this level was truly enjoyable. For the most part, though the introduction to each mission is a little bit sparse and the historical significance of each battle seems somewhat diluted.

Unlike a game like Soldiers: Heroes of WWII, where each mission tells a story of how something happened, with a little artistic license, or some of the true simulators of WWII where historical accuracy is paramount, Axis and Allies falls a little bit flat in this regard by being somewhere in between with not quite enough of either to be interesting.

While a small blurb is given about the events leading up to the battle, for the most part, each battle feels just like any other battle. The actual management of units and the gameplay is virtually the same as Kohan 2 with things modernized to reflect the WWII era. Like in Kohan 2 there are three basic building types; building that generate units, buildings where you perform research and allow the creation of better units, and buildings that generate a resource. Engineers can build bunkers, airborne units can make paradrops, and you can use special powers at the crucial point in the battle.

But these are khaki-clad drops in an ocean of military mediocrity. For the most part, you're sat watching a massive clump of your chaps duking it out with a massive clump of the enemy's chaps.

So can you at least play the original board game in the turnbased global strategic mode? It's been completely paired down to be little more than an excuse to jump from one real-time battle to another. You can only attack one occupied territory per turn, and there's no air or naval combat. Horribly dull. And if you're an old fan looking for some nostalgia value, you're better off calling some mates, buying some dice and dusting off that dog-eared old board game.

This is a big plus, when games like A World At War drag on almost as long as the battles they attempt to emulate. So we were very excited by Atari's new plans to reintroduce the game to a new generation of PC war-gamers.

It was a straight-up board game conversion, no more, no less. So what now? Setting aside, the game differs from Total War in one key area - the 3D battles, which are set to follow the common RTS template where bases must be built and resources gathered before you can join a battle. It appears to be a wholly unrealistic way to wage what are supposed to be realistic battles, but the developer sees this as the only way to ensure the war is as enjoyable to play through at the game's conclusion as it is during the tense early stages.

In Total War for example, you could, after conquering a certain portion of the map, rely on numerical superiority to win the game with scant regard for tactics -and in doing so, effect a dreary anticlimax. Although the global dynamic campaign will be the central focus of the game, requiring you to exercise both real-time reflexes and turn-based brainpower, Atari is planning to include traditional story-driven campaigns too.

There will be one each for the joint Allied and Axis side, which in the case of the latter is set to take an alternate route through history culminating in victory - or perhaps stalemate - for the Germans. Whether this includes the subjugation of Great Britain or Russia, or a Japanese invasion of America we're not sure - Timegate is being coy.

However, it seems that unlike other WWII-themed games, this may well pull up a few welcome surprises. Of course, the full-scale war has yet to begin, with plans still being drawn up, so we reserve judgement till then. There's Been a constant bombardment of World War II strategy games of late, and it's been so relentless that I'm sure we're becoming numb to it all. Shells from Commandos, Blitzkrieg, Soldiers and Codename: Panzers have been landing all around - and there's still no let-up.

Between them and the various war-themed shooters they've covered every theatre of war imaginable, from all sides and every perspective. Any ideas? Crack app didn't work either Thanks Dustin.

Share your gamer memories, help others to run the game or comment anything you'd like. We may have multiple downloads for few games when different versions are available. Also, we try to upload manuals and extra documentation when possible. If the manual is missing and you own the original manual, please contact us! MyAbandonware More than old games to download for free! Browse By Developer TimeGate Studios, Inc.

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